Posted by: Davidreamcatcha | February 22, 2013

Engine – Disney Dubloons

DISNEY DUBLOONS

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Playing the various modes in-game, automatically gains Disney Dubloons, the game’s own currency for purchasing certain extras. A Disney Dubloon has the familiar Mickey Mouse head shape, and they come in Bronze (1), Silver (5) and Gold (25) flavours. However, whilst they are accumulated simply through play, they are not yet part of the player’s coffers. To make the Dubloons yours, the player must play the Mystery Box Mode. When the player has at least 100 dubloons to claim, a selectable Mystery Box appears on both the main single player menu, and the character select screen for multiplayer matches.
The single player variant sees the player to a flat, money themed stage, with a large ? box hovering in midair in the center. After a brief countdown, the box begins fountaining Disney Dubloons from its open top, raining the cash down onto the stage. The Dubloons do not stay for long, bouncing only thrice before vanishing. Every Dubloon the player manages to collect, goes directly to the wallet of the character the player is playing as.
The multiplayer version plays in primarily the same way. There are more players to collect the falling coinage, but those dubloons will be going to other characters’ wallets too. You can also knock dubloons out of the other players by attacking them, then collect those dubloons for yourself. If you play the multiplayer version with AI characters, the dubloons the AI collects do not count, but the dubloons the player gets are multiplied by [1+(CPU/Players)].

While this is the main way Dubloons are gained, they also appear in smaller numbers during single player modes as collectables, where they can be directly collected and added to the character’s wallet, without the minigame. Similarly, some item containers in multiplayer may contain Dubloons to collect.

Now, regarding the extras that may be purchased with Disney Dubloons. In the game’s “Shop” menu, you can select which character will enter the shop. The money you can spend there is obviously dependent on the money that character has in their wallet. You can buy various additional extras for that character, such as new costumes and stage music. You can also opt to spend the dubloons on things that aren’t character specific, such as new stages or new assist characters. By default, only things the character can purchase will appear in the shop. You can toggle the “all items” option to see all the purchaseable things the shop has. However, if you choose to buy a character specific purchase with the wrong character, it costs twice as many Dubloons.

As you can see, this is a fairly complex process compared to “get coins, spend coins”. The idea is to encourage playing as other characters, encourage little minigame breaks between multiplayer matches, give Disney Rumble some legs in terms of unlocking stuff over time, and make the actual collecting of the money more engaging in itself.


Responses

  1. What a smart mechanic.


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